ArcadeForge — build playful systems that ship
A toolkit that blends rapid prototyping, live telemetry, and community mechanics so teams deliver small games with big impact. Iterate, publish, and grow with a design-first runtime.
3x faster
Reusable game systems and templates reduce prototyping time so teams ship concepts in days, not months.
Real-time telemetry
Telemetry pipelines give designers immediate feedback on engagement and retention without extra tooling.
Built-in loops
Challenges, leaderboards and shareable moments for players that naturally drive word of mouth.
Feature sets that respect craft
Modular runtime pieces: physics-lite controllers, event triggers, cloud save shards, cross-play lobbies, and lightweight monetization hooks. Each piece ships with examples so you can prototype a loop and iterate while watching players test in the wild.
- • Lightweight networking and authoritative replay
- • SDK components for quick iteration
- • Visual telemetry and event sampling
Behind the scenes
Peek into feature sprints, art rituals, and rapid playtests. We ship small experiments and fold the learnings back into the core SDK so studios grow without losing creative speed.
How it works
Start with a template, wire game states, and add telemetry points where you need clarity.
Instant staging lets you invite players, collect metrics, and watch emergent behavior live.
Toggle systems remotely, test variants, and promote the version that actually delights players.
Ready to ship your next micro-hit?
Join teams that prototype faster and iterate with confidence. Free studio tier for solo creators.
"ArcadeForge turned a three-month proof of concept into a polished mini-game in under two weeks. The telemetry and challenge loops made design decisions obvious."
Contact the team
© ArcadeForge. Built for playful teams and curious players.